Skip to content

The FiveM RP server base you configure in game.

67 modules, 40 admin screens, a server hosted and updated by Nova. Jobs, economy, police, properties - every change shows its impact before it is applied.

67
modules
40
admin screens
219
migrations
nova - admin › jobs › lspd
› set jobs.lspd.grades[0].salary 275
impact 14 players · 3 online · effect at next payday
restart not required · kick none
› apply ✓ applied in 0.4 s
›
Cadet250 $275 $
Officer400 $
Sergeant520 $
Captain700 $
Demonstration data

Everything a city asks for, in one admin panel.

Every screen shows who is affected before applying. No restart, no player disconnected.

Jobs

A job is created with a click

Ranks, salaries, safes, boss access. The panel shows who is affected before applying.

nova_jobs · nova_bossmenu
Economy

Four coefficients, the whole city

Salaries, shops, fuel, repairs. Turn one number and everything follows.

nova_economy · nova_banking
Police

A complete terminal

Records, warrants, vehicles, reports, evidence, bodycams, live dispatch.

nova_mdt · nova_dispatch · nova_evidence
Properties

Homes, premises, hideouts

Keys, safes, agency, furniture. Everything persists across restarts.

nova_properties · nova_furniture
Players

Warn, kick, ban

Actions with a log and limits. Server-side anticheat, case files with evidence, network ban.

nova_players · nova_anticheat
Updates

They arrive on their own

A single source, maintained by Nova. Applied at restart, never with players online.

auto updates · 219 migrations

Before, a file. After, a click.

The same move on both sides: raise police cadets' salary from 250 to 275 $.

Before · a file
ESX / QBCore, by hand
restart required
  1. 01Open config.lua on the server, find the job, find the grade.
  2. 02Replace salary = 250 with salary = 275, save.
  3. 03Run restart police so the game reloads the file.
3 players on duty disconnected, and one typo means the job stops loading.
~ 4 min · the city cut off

The machine is on us.

A single source, maintained by Nova. What we publish reaches you at the next restart, migrations included - never while players are online.

  • OVH Game dedicated servers, OneSync Infinity, NVMe disks.
  • Advanced OVH Game anti-DDoS, tuned for FiveM.
  • Automatic deployment on subscription, from 64 to 1,024 players.
  • A Discord bot relays the logs into your channels; support answers in your customer area and on Discord.

One plan, all inclusive.

Framework, hosting and updates in a single subscription.

Nova has not released its first stable version yet. Until then, only NOVA INFINITY can be bought: it includes the beta channel, which your server will run on. The other plans open with the first stable version.

NOVA

To launch a server and keep it alive

99 €/ month
Slots
64
Databases
1
Your files
2GB
Included in every plan
  • The complete Nova roleplay framework
  • Everything is configured in game - no file to touch
  • Framework updates included
  • Automatic installation
  • Instant delivery
  • No setup fee
  • Hosted on OVH Game dedicated servers
  • Advanced OVH Game anti-DDoS, tuned for FiveM
  • OneSync Infinity
  • NVMe disks
  • Tebex store linked to your server
  • Nova Discord bot connected to your server
  • Support
Opens with the stable releaseNotify me when it opens
NOVA INFINITY

For an already sizeable community

229 €/ month
Slots
256+
Databases
3+
Your files
20GB+
Included in every plan
  • The complete Nova roleplay framework
  • Everything is configured in game - no file to touch
  • Framework updates included
  • Automatic installation
  • Instant delivery
  • No setup fee
  • Hosted on OVH Game dedicated servers
  • Advanced OVH Game anti-DDoS, tuned for FiveM
  • OneSync Infinity
  • NVMe disks
  • Tebex store linked to your server
  • Nova Discord bot connected to your server
  • Support
On top, with this plan
  • Automatic backups
  • Highest-priority support
  • Discord bot staff commands: players, sanctions, server status
  • Team: unlimited members to manage the server with you
  • Beta channel: new Nova versions ahead of release, your choice for each server

Beyond 256 players, 3 databases or 20 GB of files: NOVA INFINITY, plus 0.20 € per player, 5 € per database and 5 € per 10 GB step, per month, up to 1,024 players, 10 databases and 120 GB.

Your files: the folder holding your own resources. The Nova framework, the server cache and its logs are not counted.

What a server costs elsewhereA base alone is not a server. Here is what has to be added, and what Nova includes.
ItemElsewhereWith Nova
Base licence40 to 300 € / monthincluded
Dedicated hosting, 64 to 128 players30 to 150 € / monthincluded
Game anti-DDoS0 to 50 € / month, often optionalincluded
Setup20 to 1,000 € once0 €
Updatesapplied by you, every releaseautomatic
Maintenance, developer20 to 100 € / month (15 to 80 € per hour)included

Frequently asked questions

How long before my server is live?

The three plans, from 64 to 256 players, are provisioned automatically on subscription: your server starts within minutes. Beyond 256 players, NOVA INFINITY grows with extra slots, up to 1,024 players, chosen when you subscribe or later from billing: going live stays automatic.

Do I need to know how to code?

No. Jobs, economy, items, properties and permissions are configured from the admin panel, directly in game. Every change shows its impact before it is applied, and none requires opening a file.

How do updates work?

Updates are published by Nova and apply to your server at its next restart, database migrations included. There is nothing to download or install, and nothing happens while a player is connected.

Can I bring my existing server over?

Yes. Your resources and your database import from your customer area. Nova is built on QBox: any script compatible with QBCore or QBox works without adaptation. Scripts written for ESX are not supported.

Do I need a FiveM licence key?

Yes. FiveM requires a Cfx key to start a server. You create it on the Cfx.re portal and it stays between you and Cfx, as with any host: Nova neither sells nor bills it. You enter the key once in your customer area, when creating the server.

What happens if a payment fails?

The server is suspended at the end of a grace period; it is not deleted and your data is kept. Settling the payment brings it back online. The exact terms are set out in the refund policy.

Your server can be online tonight.

One account, one plan. Automatic deployment, the rest is set in game.